Saturday, 19 December 2015
The appearance in JS of patterns and frameworks akin to Flex patterns and associated frameworks for Front End Development.
Monday, 11 July 2011
Tuesday, 4 January 2011
briangenisio / ActionLinq / wiki / Home – Bitbucket
briangenisio / ActionLinq http://HouseOfBilz.com/
ActionLinq is a complete implementation of LINQ extensions for ActionScript 3. Although it follows ActionScript idoms, all of the expected functionality is there including deferred execution
Monday, 13 December 2010
Code Metrics with Sonar
http://www.sonarsource.org/the-flex-plugin-for-sonar-a-further-step-toward-multi-language-support/
Wednesday, 6 October 2010
Get The Blueprint
Give it a try http://labs.adobe.com/technologies/blueprint/
Tuesday, 27 April 2010
ErrorTestUtils
package domain.utils
{
public class ErrorTestUtils
{
public function ErrorTestUtils()
{
}
public static function isErrorThrown(callMethodThatCausesError:Function,errorReport:String,args:Array):Boolean
{
var errorThrown:Boolean = false;
try
{
callMethodThatCausesError.apply(null,args);
}
catch(e:Error)
{
errorThrown = (e.message == errorReport)
}
return errorThrown;
}
}
}
Testing Thrown Error Handling
public function testErrorHandling():void
{
var errorThrown:Boolean = false;
try
{
callMethodThatCausesError();
}
catch (e:Error)
{
errorThrown = (e.message == 'SomeClass.ERROR_IN_DATA_MESSAGE');
}
assertTrue(errorThrown);
}
Doc File Import Folder So you can move asdocs from pc to pc.
Saturday, 24 April 2010
Improving application performance.
Ways to improve app performance!!!!
- Introduction
- Architecting Flex Applications That Perform Well
- A Note About Flash Players
- Using Layouts, Hierarchy, and Containment Properly
- Using Deferred Instantiation to Improve Perceived Performance
- Handling Large Data Sets
- Playing Complex Effects Smoothly
- Achieving Great Performance with Runtime Styles
- Using Dynamically Repeating Controls for Better Performance
Sent from my iPhone
Tuesday, 20 April 2010
Channels endpoints and destinations, AIR and Flex, courtesy of weborb and midnightcoders
weborb-services-config.xml if present in your system). Every channel has the "endpoint" element. For example, you have the following
channel definition: <channel-definition id="my-amf"
class="mx.messaging.channels.AMFChannel">
<endpoint uri="weborb.php"
class="flex.messaging.endpoints.AMFEndpoint"/>
<properties>
<polling-enabled>false</polling-enabled>
</properties>
</channel-definition> Notice the following line: <endpoint uri="weborb.php" "weborb.php" here is actually a URL. The reason it does not look like a URL is because it is relative. If your Flex app is loaded from http://myhost/foo/AwesomeApp.html then your application will be sending remoting requests to the following URL: http://myhost/foo/weborb.php (This is the reason why WebORB for PHP requires that you put weborb.php into the same directory containing your SWF.) So how does the client know what channel to use. The answer lies in remoting-config.xml. This is where all the destinations are defined.
Most of the destinations do not explicitly reference the channels. For those, there's a special declaration at the top that establishes the default channel: <default-channels>
<channel ref="my-amf"/>
</default-channels> As a result, when you create a RemoteObject to talk to GenericDestination, remoting requests will be sent to the endpoint defined in the my-amf channel. Now, suppose you need to get AIR to talk to WebORB. Obviously the my-amf channel will not work for you since the endpoint is relative.
You can definitely change the endpoint to be an absolute URL and it will solve the problem. Alternatively, take a look at the channel with
the following ID: my-air-amf Notice the endpoint URL for that channel is absolute. Now take a look at the GenericAIRDestination destination in remoting-config.xml. You will see it references the my-air-amf channel. As a result, if your
AIR application uses "GenericAIRDestination", your AIR client will talk to WebORB and send remoting requests to the endpoint URL from the
my-air-amf channel. It is important to adjust the URL to reflect the location of your WebORB instance.
Thursday, 15 April 2010
Using Enterprise Architect to create a Class Model from an AS project.
2. From the app (if plugin in Eclipse select the Enterprise Architect option then ) Create a New Project.
3. Navigate to where you want your project to placed.
4. Your Project Browser perspective should be open and you'll see a tab called Model this is the project you've just created a project is a collection models in EA. Select it.
5. Right Click on this and select 'Add a new model' using wizard.
6. Check the class model box. and Ok this, a class model icon will appear under the model icon in your project.
7. Right Click on the Class Model folder looking icon (not the blue one).
8. Mouse Over Code Engineering and select 'Import Source Directory'.
9. In the dialog box select ActionScript ensure file extension are .as and the options you prefer
10. Choose the Root Directory you want to generate a Class Model for.11. To generate rtf documentation select the icon 4th from right on the toolbar with OR select F8 it looks like lines with ticks and crosses although there are two of them.
Mockito Test Structures
is called that depends on a method (someOperation) of (dependency)
var dependency:Dependency = Dependency(mock(Dependency));
// given
var sut:Sut = new Sut(dependency);
// when
sut.testedFunction(10);
// then
mockito.verify().that(dependency.someOperation(10));
*/
Tuesday, 13 April 2010
Comprehensive Documentation
Now there's a one stop shop, for the Flash Platform API checkout the ActionScript 3.0 Reference for the Adobe Flash Platform.
http://help.adobe.com/en_US/FlashPlatform//reference/actionscript/3/index.html?filter_flex=4Saturday, 10 April 2010
flash flex links and resources courtesy of jexchen hence some chinese characters!
Flash, Flex resources collected Shiquandabu
断断续续收集了Flash、Flex相关的不少资源,但好多存着都没看,加上自己没太整理好,反而到想 找的时候找不到。 Intermittent collection of Flash, Flex-related resources, it has a lot of deposit with no view, coupled with his order not too good, but can not find the time to looking. 在此做个“十 全大补”,来个群英汇萃,一来方便自己,二来大家也可参考参考。 This to be a "Shiquandabu" to a Beat Festival, the one convenience, and second, you can refer to the reference. 这些资源均来自网上,感谢这些作者们。 These resources are from the Internet, for these authors. 不断更新中…… Constantly update ... ...
[毕竟是自己辛苦整理的,转载的话请注明出处: http://www. jexchen .com谢谢] [After all their hard order, and reproduced if the source is acknowledged: http://www. jexchen. COM Thank you]
APIs、Libs、Components APIs, Libs, Components
1、 as3ebaylib 1, as3ebaylib
http://code.google.com/p/as3ebaylib/ http://code.google.com/p/as3ebaylib/
2、 as3youtubelib 2, as3youtubelib
http://code.google.com/p/as3youtubelib/ http://code.google.com/p/as3youtubelib/
3、 as3flickrlib 3, as3flickrlib
http://code.google.com/p/as3flickrlib/ http://code.google.com/p/as3flickrlib/
4、 Yahoo ASTRA Flash Components 4, Yahoo ASTRA Flash Components
http://developer.yahoo.com/flash/astra-flash/ http://developer.yahoo.com/flash/astra-flash/
5、 facebook-as3 5, facebook-as3
http://code.google.com/p/facebook-as3/ http://code.google.com/p/facebook-as3/
6、 as3awss3lib 6, as3awss3lib
http://code.google.com/p/as3awss3lib/ http://code.google.com/p/as3awss3lib/
7、 Adobe ActionScript 3:resources:apis:libraries (官方,包括corelib、FlexUnit、Flickr、Mappr、RSS and Atom libraries、Odeo、YouTube) 7, Adobe ActionScript 3: resources: apis: libraries (government, including the corelib, FlexUnit, Flickr, Mappr, RSS and Atom libraries, Odeo, YouTube)
http://labs.adobe.com/wiki/index.php/ActionScript_3:resources:apis:libraries http://labs.adobe.com/wiki/index.php/ActionScript_3:resources:apis:libraries
8、 Tweener用 于过渡与切换的一组动画库 8, Tweener for the transition and to switch a group of animation library
http://code.google.com/p/tweener/ http://code.google.com/p/tweener/
9、 uicomponents-as3一 组轻量级的AS3 UI组件库 9, uicomponents-as3 a lightweight AS3 UI component library
http://code.google.com/p/uicomponents-as3/ http://code.google.com/p/uicomponents-as3/
10、 as3ds AS3的数据结构实现 10, as3ds AS3 data structures to achieve
http://code.google.com/p/as3ds/ http://code.google.com/p/as3ds/
11、 mecheye-as3-libraries一 组主要用于Flash 游戏开发的AS3库 11, mecheye-as3-libraries of a major group of game development for Flash AS3 library
http://code.google.com/p/mecheye-as3-libraries/ http://code.google.com/p/mecheye-as3-libraries/
12、 XIFF一 套XMPP协议的AS3实现 12, XIFF AS3 implementation of a XMPP protocol
http://svn.igniterealtime.org/svn/repos/xiff/branches/xiff_as3_flexlib_beta1/ http://svn.igniterealtime.org/svn/repos/xiff/branches/xiff_as3_flexlib_beta1/
13、 FZip一 套AS3库,可用作对ZIP压缩文件的载入、修改与创建 13, FZip a AS3 library can be used as the load on the ZIP compressed files, modify and create
http://codeazur.com.br/lab/fzip/ http://codeazur.com.br/lab/fzip/
14、 FlexLib一 套开源的Flex界面组件库 14, FlexLib a set of open source Flex component library interface
http://code.google.com/p/flexlib/ http://code.google.com/p/flexlib/
15、 AnimatedGIfLoader Flex Component可载入GIF的Flex组件 15, AnimatedGIfLoader Flex Component can be loading GIF in Flex component
http://dougmccune.com/blog/animatedgifloader-flex-component/ http://dougmccune.com/blog/animatedgifloader-flex-component/
16、 goplayground一 套轻量级的,可用创建属于你自己的AS3 动画工具的库 16, goplayground a lightweight, can be used to create your own AS3 animation tools library
http://code.google.com/p/goplayground/ http://code.google.com/p/goplayground/
17、 AlivePDF开 源的用于PDF创建的AS3库 17, AlivePDF open source library for PDF creation in AS3
http://www.alivepdf.org/ http://www.alivepdf.org/
18、 jwopitz-lib一 组开源的Flex用户界面组件 18, jwopitz-lib a set of open source Flex user interface components
http://code.google.com/p/jwopitz-lib/ http://code.google.com/p/jwopitz-lib/
19、 as3crypto AS3实现的一套加密库,包括多种加密算法 19, as3crypto AS3 implementation of a cryptographic library, including a variety of encryption algorithms
http://code.google.com/p/as3crypto/ http://code.google.com/p/as3crypto/
20、 flare一 套强大的可视化交互的AS3类库 20, flare of a powerful visual interactive AS3 library
http://flare.prefuse.org/ http://flare.prefuse.org/
21、 SWFAddress一 小而强大的库,可以为Flash和Ajax提供深链接的功能 21, SWFAddress a small but powerful library for Flash and Ajax features to provide deep links
http://www.asual.com/swfaddress/ http://www.asual.com/swfaddress/
22、 SWFObject用 于嵌入Flash,Adobe官方也认可了 22, SWFObject to embed Flash, Adobe has officially recognized
http://code.google.com/p/swfobject/ http://code.google.com/p/swfobject/
23、 ulse Particle System一套开源的强大的AS3动态粒子系统 23, ulse Particle System a set of open source AS3 powerful dynamic particle system
http://code.google.com/p/pulse-particle/ http://code.google.com/p/pulse-particle/
http://www.rogue-development.com/pulseParticles.html http://www.rogue-development.com/pulseParticles.html
24、 SpringGraph Flex Component 24, SpringGraph Flex Component
http://mark-shepherd.com/blog/springgraph-flex-component/ http://mark-shepherd.com/blog/springgraph-flex-component/
25、 GoASAP AS3动画库 25, GoASAP AS3 Animation Library
http://code.google.com/p/goasap/ http://code.google.com/p/goasap/
http://www.goasap.org/index.html http://www.goasap.org/index.html
26、 asaplibrary一 套开源的Flash Actionscript3.0 RIA库 26, asaplibrary a set of open source Flash Actionscript3.0 RIA Library
http://code.google.com/p/asaplibrary/ http://code.google.com/p/asaplibrary/
http://asaplibrary.org/ http://asaplibrary.org/
http://asapframework.org http://asapframework.org
27、 as3mathlib开 源Flex/Actionscript数学库 27, as3mathlib open source Flex / Actionscript Math Library
http://code.google.com/p/as3mathlib/ http://code.google.com/p/as3mathlib/
28、 as3corelib包 含一些基础功能AS3库 28, as3corelib AS3 library contains some basic functions
http://code.google.com/p/as3corelib/ http://code.google.com/p/as3corelib/
29、 minimalcomps一 组AS3 UI组件 29, minimalcomps a AS3 UI Components
http://www.bit-101.com/minimalcomps/ http://www.bit-101.com/minimalcomps/
30、 as3gif 30, as3gif
http://code.google.com/p/as3gif/ http://code.google.com/p/as3gif/
31、 queueloader-as3一 组AS3库,用来进行资源序列载入及监测 31, queueloader-as3 a AS3 library sequence used for loading and monitoring resources
http://code.google.com/p/queueloader-as3/ http://code.google.com/p/queueloader-as3/
32、 TweenMax (AS3) 32, TweenMax (AS3)
http://blog.greensock.com/tweenmaxas3/ http://blog.greensock.com/tweenmaxas3/
33、 Atellis Reflection Component一款Flex反射效果组件 33, Atellis Reflection Component effect of a reflection component Flex
http://labs.atellis.com/2007/07/11/atellis-reflection-component/ http://labs.atellis.com/2007/07/11/atellis-reflection-component/
34、 AS3Eval简 单来说,就是用AS3实现的AS3编译器 34, AS3Eval simply put, is realized with AS3 AS3 compiler
http://eval.hurlant.com/ http://eval.hurlant.com/
35、 ByteArray的 组件、库合集,包括liquid components、mousegesture、ASZip、GIF Player、GIF Animation Encoder、AlivePDF、Live JPEG Encoder、ScaleBitmap等 35, ByteArray component, library collection, including liquid components, mousegesture, ASZip, GIF Player, GIF Animation Encoder, AlivePDF, Live JPEG Encoder, ScaleBitmap etc.
http://www.bytearray.org/?page_id=82 http://www.bytearray.org/?page_id=82
36、 AS3C针 对AVM2虚拟机,用C#写的字节码编译器 36, AS3C for AVM2 virtual machine, using C # to write the byte-code compiler
http://code.google.com/p/as3c/ http://code.google.com/p/as3c/
37、 as3httpclientlib as3实现的http客户端 37, as3httpclientlib as3 http client implementation
http://code.google.com/p/as3httpclientlib/ http://code.google.com/p/as3httpclientlib/
38、 as3ui一 组常规的as3 ui界面库 38, as3ui a conventional as3 ui interface library
http://code.google.com/p/as3ui/ http://code.google.com/p/as3ui/
39
Thursday, 8 April 2010
Using registerClassAlias
NOTE: registerClassAlias should be called before any instances of the class you are aliasing is instantiated!!!!!
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Wednesday, 7 April 2010
Registering a remoteclass alias dynamically
When you perform the execution of a service call.eg [RemoteClass(alias="lf.Project.Service.ServiceProxy.ObjectivesServiceProxy.StoreCluster")] on the class com.fasanya.application.vo.StoreClusterVO.To change this at runtime particularly useful if the same VO is used by different services you can do this...public function execute(event:CairngormEvent):void //often done in this method of a command
{ var clientClassName:String = 'com.fasanya.application.vo.StoreClusterVO'; var clientClass:Class = getDefinitionByName(clientClassName) as Class; var newAlias:String = ''lf.Project.NewService.NewServiceProxy.NewServiceProxyName.StoreCluster"; registerClassAlias(newAlias, clientClass); ...other code... delegate.serviceRequest(clientClass);
}
Tuesday, 6 April 2010
Emergent Design - These few simple rules, applied locally, can help a high quality global design to emerge.
In a posting on the Agile Modeling mailing list, Alan Shalloway of Net Objectives, proposed some rules on well designed code:
- Runs all the tests
- Follows once and only once rule
(which I believe means “contains no duplicate code”)- Has high cohesion (clarity)
- Has loose coupling
Alan comments:
“If you look at design patterns, you can see that most of them follow these rules. High cohesion and loose coupling can often be achieved by decomposing your problem domain with the distinctions of commonality / variability analysis. That is, find how things are similar and then find out how they are different.
“The other thing I like about this set of rules is that they are easy to teach and understand. Cohesion has to do with clarity. Method cohesion means a method is focused on one purpose. Class cohesion means all of the methods in a class are focused on one larger purpose.”
Thursday, 1 April 2010
Wednesday, 31 March 2010
Transforming the Mind - Telic and Paratelic States
Telic and Paratelic States
The term 'state' in psychology is used to describe something about a person at a given moment in time. States can change quickly, can last for various durations of time (from seconds to days) and can be affected by environmental cues, interpersonal transactions, cognitive processes, biological changes and motivation. There are thousands of adjectives that may be used to characterize a person's current operative state, such as 'angry', 'fearful', 'bored', 'serious', 'excited', 'sensation-seeking' and many others. This is clearly impractical as a basis for the understanding of psychological processes; a better solution is to look for clusters of inter-related states or behaviors that are amenable either to direct observation or psychometric measurement. Such a model would need to explain why individuals do not remain in one constant state of arousal, but introvert or extravert, withdraw or become involved, be thoughtful or spontaneous.
Take the example of a person riding a bicycle: the behavior is cycling, the goal is arriving at a certain place. If the cyclist needs to get to work on time, his behavior is chosen to meet the goal (arrival) that is in the foreground; the means of doing this is secondary. This is a telic state - the person is serious-minded, planning oriented and seeks to avoid arousal.
The alternative experience is for the behavior to be in the foreground and the goal in the background - the person may simply like the feeling of the wind in his hair as he cycles down a hill; where he is going is secondary. This is a paratelic state - the person is playful, prefers to be spontaneous, is 'here and now' oriented (pursues goals only insofar as they add to the immediate pleasure of the situation) and prefers arousal to be high, since it is pleasurable.
A certain behavior (cycling) may then be associated with contrasting motivational states (ends: goal achievement versus means: behavioral satisfaction), and the cyclist may switch between these states on different occasions or even several times during one cycle ride. This helps to explain why individuals do not seek to remain at a 'safe' medium level of arousal all the time, but engage in exploration, curiosity, risk-taking, play, art, religion and humor, sometimes because they lead to the achievement of a goal and sometimes because they are pleasurable in themselves. Neurosis or distorted thinking will however reduce this range and flexibility of experience due to fears of consequences.
Contingent events, i.e. genuine setbacks, may trigger a reversal from a paratelic state of pleasurable excitement to a telic state of unpleasant arousal or anxiety; or the reverse may occur if things suddenly go well. Frustration in which the needs of the person are not being satisfied may cause such a reversal, and a person may become satiated with one mode and increasingly sensitive to cues that may trigger a reversal.
The distinction between telic and paratelic states relates to many features of the experience of motivation:
Motivations TELIC PARATELIC Means-Ends motivation: Essential goals Imposed goals
Unavoidable goals
Reactive
Goal-oriented
End-oriented
Not essential goals Freely chosen goals
Avoidable goals
Proactive
behavior oriented
Process-oriented
Time motivations: Wish to complete Future-oriented
Planned
Pleasure of anticipation
Wish to prolong Present-oriented
Spontaneous
Pleasure of sensation
Intensity motivations: High rationality preferred Low arousal preferred
Low rationality preferred High arousal preferred
The psychological variables most central to the distinction between telic and paratelic states in respect of intensity, are felt arousal (the degree to which a person feels 'stirred up' or aroused) and hedonic tone (the degree of pleasure experienced). The following diagram illustrates this relationship:
High felt arousal may be experienced as unpleasant in the telic mode (anxiety) or pleasant in the paratelic (excitement). A climber may enjoy his climb and feel really excited at being near the summit and then remembering a sudden fall under similar circumstances, experience a panic-attack. Similarly a low felt arousal may reverse from pleasant relaxation (in the telic mode) to unpleasant boredom (in the paratelic), when the person has become satiated with that way of operating, and finds present circumstances inadequately stimulating. So a circumstance becomes stressful when it forces the person into a mode of operation that he would prefer not to be in.
An event or situation (such as a bank raid or an examination) that is associated with an increase in arousal (i.e. one that would typically be perceived as a 'stressful' event) is likely to be experienced as stressful only when one is in the telic state, and may be viewed as an exciting challenge in the paratelic state. Radically different responses to the same situation, in terms of affect, behavior and cognitions would be expected for individuals in these different states of mind. The one would involve anxiety, avoidance, resistance and a variety of defensive 'coping' strategies, while the other would be characterized by excitement, exhilaration, 'approach' strategies and a sense of challenge.
“A circumstance becomes stressful when it forces the person into a mode of operation that he would prefer not to be in.”Thus paratelic dominant individuals have a higher threshold for high-arousal stress; on the other hand they are more susceptible to stress that results from under-stimulation, and may find boring, monotonous activities very stressful. These factors will be examined in greater depth later on.
What state are you in when programming.